multilingual international academic activities to enrich
scientific experiences with cultural diversity
GSI JOURNALS SERIE C:
ADVANCEMENTS IN INFORMATION SCIENCES
AND TECHNOLOGIES
(AIST)
The aim of GSI JOURNALS SERIE C: ADVANCEMENTS IN INFORMATION SCIENCES AND TECHNOLOGIES (AIST) is to publish original papers, theory-based empirical papers, review papers, case studies, conference reports, book reviews and relevant reports and news. The journal is aimed at an international readership, and welcomes articles, which cover any topic within the broad area of technology integration, geographical information technologies, game based learning, large data mobile communication technologies, 3D game development, creating e-content, information security, animation and 3D technologies, code training, web based training, future technological classes, technology leadership, mobile learning, computer aided education, deep learning, human computer interaction, social media use, social media in education, information technologies and computer use for design and planning, big data. Although AIST has a preference for academic studies, it also welcomes studies that are written other researchers and practitioners. The goal of AIST is to constitute a qualified and continual platform for sharing studies of academicians, researchers and practitioners.
AIST is a peer-reviewed, academic, international electronic journal and its language is English and Turkish.
Assessment of the Articles Forwarded to the Journal
The articles are, at first, analysed by the editor and the Editorial Board in terms of scientific expression and writing principles. Then, the articles confirmed are sent to two referees well-known with their publications in their fields. According to the decisions of the referees, the paper is published either directly or on condition that it’s to be amended, or its publication is rejected. The reports of referees are kept strictly confidential in the archives of the journal for five years. The details concerning the policy of the journal and the writing principles can be found at the end of the journal.
All the copyrights of the articles sent to the AIST belong to the journals, and it can't be published in another journal copied or used without showing as a source without getting permits from the AIST. Papers submitted to the AIST must not have been published and must not be under consideration elsewhere.
Articles that have completed the process of the referee are required to pay 50 EUR to the company. They are sent to layout company upon paying the fee.
Main Topics
Manuscripts will include, but are not limited to, the following themes/topics within Information Sciences and Technologies
-
Artificial Intelligence
-
Media and Communication Technologies
-
Game Based Learning, Large Data Mobile Communication Technologies
-
3D Game Development
-
Data mining Information Technologies
-
Digital Games
-
Artificial Neural Networks Management
-
Information Systems
-
Creating E-content
-
Robotics Intelligent Systems
-
3D Technologies
-
Internet of Objects
-
New Learning Technologies
-
Information Security
-
Machine Learning
-
Animation and 3D Technologies
-
Education of Technology
-
Learning Management Systems
-
Code Training
-
Distance Education
-
Web Based Training
-
Future Technological Classes
-
Technology Leadership
-
Mobile Learning
-
Mobile Learning
-
Computer Aided Education
-
Deep Learning
-
Mobile Game
-
Human Computer Interaction
-
Social Media Use
-
Social Media in Education
-
Technology Integration
-
Geographical Information Sciences
-
Geographical Information Technologies
-
Information Technologies and Computer Use for Design and Planning
-
Big Data
Indexing